Ten short games that teach children ages 4 to 12 the water-safety habits that matter most. Here is what each one teaches, where the advice comes from, and how the games protect your child’s privacy.
What the games teach
The games cover the habits children can practice themselves: swim with a buddy, ask before going near water, spot hazards at home, read the beach flags, wear a life jacket that fits, get out of a rip current, and help a friend without going in. Every safety message comes from a public safety source: the American Red Cross, NOAA and the National Weather Service, the U.S. Lifesaving Association, the U.S. Coast Guard, Water Safety USA, the American Academy of Pediatrics, the U.S. Consumer Product Safety Commission’s Pool Safely campaign or the Minnesota Department of Natural Resources. The sources are listed with each game and at the end of this page.
Games don’t replace supervision
The games are a conversation starter, not protection. Children still need an adult watching whenever they are in or near water, plus swim lessons, fences around pools and life jackets that fit.
Privacy: the games collect nothing
No accounts, no forms, no ads. Children never type anything that is sent to us. There are no sign-ups, chats or purchases.
No third-party anything. No analytics services, trackers, ad networks, social widgets, outside fonts or embedded videos. Every file comes from our own site.
Progress stays on this device. The browser keeps a small note in local storage (named af-games) with the games finished, the stars earned and whether sound is on. It is never sent to us. You can clear it below.
Certificates leave the name blank. The games do not ask for your child’s name. Add it on paper after printing.
We count page visits, not people. Like the rest of aminfoundation.io, the site adds up how many times each page and game is opened each day. It stores no IP addresses, cookies or device IDs, and it skips browsers that send Do Not Track or Global Privacy Control.
Grown-up gate. When JavaScript is on (the games need it), links that leave the games, including links to our own guides for adults, first ask a simple grown-up math question.
Clear this device’s game progress. This removes the finished games, stars and sound setting from this browser.
Playing together
Ages 4 to 6: sit together and read the words aloud. Start with Spot the Hazard, Safe or Not? and Water Watcher Memory.
Ages 7 to 12: children can play alone, then tell you what they learned. Rip Current Escape, Beach Flag Match and the Water Safety Quiz fit this age.
In the real world: point out the flags and the lifeguard stand at the beach, do the life jacket fit check before a boat ride, and agree on your family’s water rules.
In a classroom: put a game on the board and let the class vote on each answer.
Most drownings of children 4 and younger happen when they are not expected to be in the water. This game teaches children to notice standing water and open barriers, and to tell an adult.
Uses the flag meanings approved by the United States Lifesaving Association (USLA). Flags are a local choice and not every beach uses them, so the game ends by teaching children to read the beach signs and ask a lifeguard.
Walks through the checks from the U.S. Coast Guard, the American Red Cross and Water Safety USA: a Coast Guard-approved jacket, the right size on the label, every buckle and zipper closed, and the arms-up pull test.
Follows NOAA, the National Weather Service and the American Red Cross: rip currents pull you away from shore, not under; don’t swim against the current; swim parallel to the shore, then back at an angle; or float and wave for help. Best of all, swim near a lifeguard.
The American Red Cross calls these five skills water competency. Children learn them in swim lessons with trained instructors. Even children who can do all five still need an adult watching.
“Reach or throw, don’t go” is how the American Red Cross teaches safe help: shout for help, reach with something long or throw something that floats from dry land, and call 911. Children should never go into the water to rescue someone.
A Water Watcher is an adult whose only job is watching children in the water, with no phone or other distractions. The six pairs each come with a water-safety habit.
What do red, yellow, green, purple and double red beach flags mean? Tap a flag for its meaning and what to do, then test yourself with a practice round.
Find the right life jacket size, style and label level by weight, age, swimming ability and activity, based on U.S. Coast Guard guidance, plus a fit check.
A pledge for kids and grown-ups to read, tick and sign together: ask first, swim with a grown-up watching, wear life jackets, and get help without going in.
A poster of the safe way to help someone in trouble in the water: shout and call 911, reach from solid ground, throw something that floats, and don't go in.
A poster of what beach warning flag colors usually mean, from double red to purple, with the reminder that flags vary by beach and no flag doesn't mean safe.
A free 45-minute lesson for grades 3-5: the five water competency skills, why drowning is quiet, life jacket fit, reach or throw don't go, and how to call 911.
Accessibility
Every game works with touch, a mouse or a keyboard (Tab to move, Enter or Space to choose, arrow keys to swim in Rip Current Escape). Screen readers hear each question and each answer. Sound is off until you turn it on, and animations stop when your device is set to reduce motion.